REM ********************************************
REM
REM Script for Level 204
REM Dun Ringill
REM
REM ********************************************

SET_GENERATE_SPEED(400)

COMPUTER_PLAYER(PLAYER3,1)

MAX_CREATURES(ALL_PLAYERS,31)

START_MONEY(ALL_PLAYERS,5000)

ADD_CREATURE_TO_POOL(SPIDER,6)
ADD_CREATURE_TO_POOL(BUG,20)
ADD_CREATURE_TO_POOL(FLY,19)

CREATURE_AVAILABLE(ALL_PLAYERS,FLY,1,1)
CREATURE_AVAILABLE(ALL_PLAYERS,BUG,1,1)
CREATURE_AVAILABLE(ALL_PLAYERS,SPIDER,1,1)

ROOM_AVAILABLE(ALL_PLAYERS,TREASURE,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,RESEARCH,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,GARDEN,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,LAIR,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,TRAINING,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,GRAVEYARD,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,PRISON,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,TORTURE,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,TEMPLE,1,1)
ROOM_AVAILABLE(ALL_PLAYERS,WORKSHOP,1,1)

MAGIC_AVAILABLE(ALL_PLAYERS,POWER_HAND,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_OBEY,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_IMP,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_SLAP,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_SIGHT,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_HEAL_CREATURE,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_SPEED,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_PROTECT,1,1)
MAGIC_AVAILABLE(ALL_PLAYERS,POWER_DESTROY_WALLS,1,0)

DOOR_AVAILABLE(ALL_PLAYERS,WOOD,1,1)

QUICK_OBJECTIVE(1,"This town was named for the sad attempts at digging a moat to keep horrible Keepers like us out. It didn't work, but the moat is still there, so be careful. You know what kind of awful things people like to put in moats.",ALL_PLAYERS)

IF(PLAYER0,ALL_DUNGEONS_DESTROYED == 1)
    WIN_GAME
ENDIF

IF(PLAYER3,ALL_DUNGEONS_DESTROYED == 1)
    WIN_GAME
ENDIF
