; KeeperFX Partial Creature Configuration file
; file version 0.30 for DzjR06Lv, by Mefistotelis

; This file replaces some of default creature
; properties for one campaign.
; Values and sections which are not here
; will be left at default.

[attributes]
Name = VAMPIRE
Health = 900
HealRequirement = 150
HealThreshold = 200
Strength = 90
Armour = 30
Dexterity = 80
FearWounded = 0
FearStronger = 10000
FearNoFleeFactor = 60
Defence = 80
Luck = 25
Recovery = 9
HungerRate = 6000
HungerFill = 2
HurtByLava = 2
BaseSpeed = 24
GoldHold = 2500
AttackPreference = MELEE
Pay = 775
HeroVsKeeperCost = 0
SlapsToKill = 60
DamageToBoulder = 20
Properties = BLEEDS IMMUNE_TO_GAS HUMANOID_SKELETON SEE_INVISIBLE EVIL

[attraction]
EntranceRoom = GRAVEYARD LAIR NULL
RoomSlabsRequired = 9 9 0
EntranceForce = 1

[annoyance]
EatFood = -1000
WillNotDoJob = 750
InHand = 1
NoLair = 5
NoHatchery = 1
WokenUp = 1750
StandingOnDeadEnemy = -25
Sulking = 4
NoSalary = 2500
Slapped = 1000
StandingOnDeadFriend = -5
InTorture = 90
InTemple = 20
Sleeping = -7
GotWage = -250
WinBattle = -500
Untrained = 0 0
OthersLeaving = 10
JobStress = 0
GoingPostal = 0
Queue = 12
LairEnemy = MONK
AnnoyLevel = 4000
AngerJobs = MAD_PSYCHO

[experience]
Powers = SWING_WEAPON_FIST DRAIN FLY HEAL WORD_OF_POWER SLOW TELEPORT NULL NULL REBOUND
PowersLevelRequired = 1 2 3 4 5 6 7 0 0 10
LevelsTrainValues = 1000 3500 6500 12000 17000 25000 40000 50000 60000
GrowUp = 0 NULL 0
ExperienceForHitting = 25
Rebirth = 3

[jobs]
PrimaryJobs = RESEARCH
SecondaryJobs = SCAVENGE
NotDoJobs = MANUFACTURE
StressfulJobs =
TrainingValue = 5
TrainingCost = 50
ResearchValue = 3
ManufactureValue = 1
